Which is normally 5ft. Playing human, although we decided to give a feat to everyone at level 1, so VHuman is not an option (2 feats would be way too OP). The Polearm Master feat (PHB, p. 168) says: While you are wielding a glaive, halberd, pike, quarterstaff or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. Polearm Master Utility 12 You take a wide stance that allows you to lunge at careless foes. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. Prerequisite: You can keep your enemies at bay with reach weapons. You can keep your enemies at bay with reach weapons. One big problem with thrown weapons is action economy. Daily + Martial, Stance, Weapon Minor Action Personal Requirement: You must be wielding a two-handed reach weapon. ; When you take the Attack action and attack with only a glaive, halberd, quarterstaff or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Source: Player’s Handbook You can gain the below advantages as we mentioned: Whenever you take an attack action and attack with the only by a glaive, halberd, quarterstaff, or spear, you can also use the bonus action for being make a melee attack by an … I'm currently playing a (our world's equivalent of Chinese) noble with a glaive. You can keep your enemies at bay with reach weapons. Prerequisite: You can keep your enemies at bay with reach weapons. Polearm Master and Sentinel are two feats that go hand-and-hand. After going through 95% of the way I want the build to go, I was considering his main weapon. Polearm Master Utility 12 You take a wide stance that allows you to lunge at careless foes. Check out how this page has evolved in the past. The main thing you need is a reach weapon, like a Halberd/Glaive/Pike as well as the best heavy armor you can afford (upgrade as soon as you're able to as you level and acquire more gold). … — Jeremy Crawford (@JeremyECrawford) August 22, 2014 @PlaguescarredIt doesnt interrupt movement being an opportunity attack? Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets. This attack uses the same ability modifier as the primary weapon. Polearm Master, Variant. Click here to edit contents of this page. The weapon's damage die for this attack is a d4, and it deals bludgeoning damage. Orange: OK options, or useful options that only apply in rare circumstances 3. Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. Polearm Master + Sentinel. Opportunity attacks trigger when someone leaves reach. Polearm Master: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. While Sentinel’s a great feat for any martial melee build, it’s practically a prerequisite to take alongside Polearm Master! The second object interaction takes a full action. Something does not work as expected? You gain the following benefits: • When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. Which is normally 5ft. You gain the following benefits: You become proficient in polearms, if you are not already. And all of this is enhanced since you have advantage on your attacks against the target. Append content without editing the whole page source. I went with Polearm Master first for the extra bonus 1d4 bludgeon attack and the use of your reaction at 10' reach at 1st level Equipment . • When you use a spear, its damage die changes from a d6 to a d8, and from a d8 to a … Polearm Master + Sentinel. You can keep your enemies at bay with reach weapons. Watch headings for an "edit" link when available. The polearm master gains ways to trade bonus actions and reactions for extra attacks. This attack uses the same ability modifier as the primary attack. Recommendation letter by significant other if you worked with them professionally? However, the benefits of polearms are impressive and polearm masters are effective guardians as well … Not good enough? While Sentinel’s a great feat for any martial melee build, it’s practically a prerequisite to take alongside Polearm Master! It is however much easier to get someone to trigger that opportunity attack with a reach polearm however. A good throwing feat would alleviate these action economy issues and enable the character to throw as many weapons as they have attacks. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon; this attack uses the same ability modifier as the primary attack. Though the spear is a simple weapon to learn, it rewards you for the time you have taken to master it. Daily + Martial, Stance, Weapon Minor Action Personal Requirement: You must be wielding a two-handed reach weapon. Wikidot.com Terms of Service - what you can, what you should not etc. Polearm Master. Effect: Until the stance ends, you can make opportunity attacks against enemies within your weapon’s reach. Pole Fighting ()At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets.This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The Polearm Master attack is in response to a creature entering your reach, so movement can be before and after it. Notify administrators if there is objectionable content in this page. I will use the color coding scheme which has become common among Pathfinder build handbooks. Change the name (also URL address, possibly the category) of the page. General Wikidot.com documentation and help section. Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. This action results in a –4 penalty on attack rolls and loss of reach until he spends another immediate action to return to the normal grip. Also note that many colored items are also links to the Paizo SRD. Pact of the Blade, uses melee and falls back on EB for range. Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets . Polearm Master. Polearm Master and Sentinel are two feats that go hand-and-hand. I picked a barbarian as a class and the Polearm master at level 1. Opportunity attacks trigger when someone leaves reach. This relegates the weapon thrower to making only one attack after the first round of combat, as they are limited by action economy. The weapon's damage die for this attack is a d4, and the attack deals bludgeoning damage. As well as the Polearm Master feat (PHB, p. 168), the second bullet point of which says: While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach. While you can use an object interaction to freely draw a weapon, you only get one free object interaction per turn. 1. Currently at level I took the totem barbarian - Eagle. When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. When you hit an enemy at 10’ reach with your glaive or halberd, Sentinel ensures they stop dead in their tracks- their movement becomes 0! After getting over my cursebringer sour grapes, I decided to start building a Hexblade to see how useful/strong it would be. Unless otherwise stated, the content of this page is licensed under. These individuals gain a combat advantage through the reach of their weapons and the ease of use, though at the cost of learning to use other melee weapons effectively. Okay, you get a reaction attack when something enters your reach, too. ; When you take the Attack action and attack with only a glaive, halberd, quarterstaff or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. When you hit an enemy at 10’ reach with your glaive or halberd, Sentinel ensures they stop dead in their tracks- their movement becomes 0! It’s a huge feat cost for a build that seems cooler in theory than it is in practice, IMO. So if a creature enters 5′ of you, he triggers an AoO (PM), so using the Qstaff still in your hand(s) WAR CASTER (allowing for wielding, and casting) grants AoO due to creature’s movement that triggered AoO (thru PM) may use REACTION (1/end) to cast spell. While this is a fantasy game, eventually disbelief bends beyond suspension of disbelief. Polearm Master You can keep your enemies at bay with reach weapons. It is interrupting any further movement the target might have, after it is within your reach. These individuals gain a combat advantage through the reach of their weapons and the ease of use, though at the cost of learning to use other melee weapons effectively. If you want to discuss contents of this page - this is the easiest way to do it. Red: Bad, useless options, or options which are extremely situational. Find out what you can do. However, the benefits of polearms are impressive and polearm masters are effective guardians as … Click here to toggle editing of individual sections of the page (if possible). The penalty is reduced by –1 for every four levels beyond 2nd. The polearm master gains ways to trade bonus actions and reactions for extra attacks. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning damage. Effect: Until the stance ends, you can make opportunity attacks against enemies within your weapon’s reach. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. At what distance can a bugbear, holding a reach weapon, with the Polearm Master feat, get their Opportunity... What problems would a superhuman have whose skin is … The feat itself is balanced already. Use a glaive or halberd as your weapon. View wiki source for this page without editing. Well, the first reason that comes to mind is that a longsword does not have the reach of a polearm. The Polearm Master paragon path offers +1 reach after spending an action point, while the Stoneblessed path gives the character a permanent bonus to reach (even to unarmed attacks). Good grief. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. With the simple goal of two feats in mind, for the optimal build of a polearm master, choose the following: Select the human race and take the variant human option that grants a feat at 1st level and select Polearm Master as your feat. TheEternal Defender epic destiny can also increase reach permanently. While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach. Creative Commons Attribution-ShareAlike 3.0 License. From the first printing of the PHB page 1658: Spear now works with it too. 2. An … Weapons with the Reach addition though have a 10ft reach when attacking. It doesn't have the "reach" attribute and yet is part of the "Polearm Master" feat. Weapons with the Reach addition though have a 10ft reach when attacking. The argument being that Reach weapons create a problem by actually extending the safe movement zone around the weilder. For instance, you could allow the Polearm Master to use a polearm at 10' reach for the full damage or 5' reach … At first I thought the longsword would be a no brainer, going Variant Human for Lucky or Blade Mastery. I support a limited subset of Pathfinder's rules content. At … Additionally Polearm Master adds Opportunity when someone enters reach. Additionally Polearm Master adds Opportunity when someone enters reach. When the sentinel lands an opportunity attack in a polearm’s 10-foot reach, the creature’s speed becomes 0. To accomp… 2. Polearm Master You can keep your enemies at bay with reach weapons. You gain the following benefits: You become proficient in polearms, if you are not already. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning damage. Pole Fighting ()At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets.This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. View/set parent page (used for creating breadcrumbs and structured layout). This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. When the sentinel lands an opportunity attack in a polearm’s 10-foot reach, the creature’s speed becomes 0. The argument being that Reach weapons create a problem by actually extending the safe movement zone around the weilder. Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets . 2. This action results in a –4 penalty on attack rolls and loss of reach until he spends another immediate action to return to the normal grip. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Additionally polearm Master and Sentinel are two feats that go hand-and-hand attack bonk. Significant other if you worked with them professionally of combat, as they are by! Is however much easier to get someone to trigger that opportunity attack in a polearm ’ s becomes. Extremely situational benefits of polearms such as spears or halberds who have trained to become specialists the! Safe movement zone around the weilder always given a Reaction attack when something enters your reach weapon 's damage is... The use of polearms such as spears or halberds interaction per turn considering his main weapon )... 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