Contributions to Fextralife Wikis are licensed under a. It also allows the wearer to enter Rage as a barbarian for 8 rounds per day. Knights, crusaders, and law-bringers, paladins seek not just to spread divine justice but to embody the teachings of the virtuous deities they serve. Dropped by the Defaced Sister in Abandoned Keep if Tristian doesn't destroy it. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. If the wearer has the Weapon Training ability and is wielding a weapon it gives a bonus to, that bonus increases by +2, Hidden chest in top right of poison area, Swamp Witch's Hut, These gloves grant their wearer a +5 competence bonus to Knowledge (Arcane) checks and a +5 bonus to Concentration checks, These gloves grant their wearer a +2 bonus on attack and damage rolls made with claws, These gloves grant their wearer a +10 competence bonus on all Knowledge (Arcana) and Knowledge (World) checks as well as +4 bonus to caster level checks on dispel magic attempts, Wall niche in Pitax Palace, Golden Golem puzzle room, These gloves grant their wearer a +1 bonus to CMD against disarm attempts. Chest in Lostlarn Keep (visit with Varn after importing Varnhold's Lot save), When you shoot, shoot a reflection arrow at the same target (1d4+ half STR bonus piercing dmg), Cast Aspect of the Falcon 3 times a day as a 1st level druid. Pathfinder: Kingmaker is the first isometric party-based computer RPG set in the Pathfinder fantasy universe. Dropped by Thickskin Tribe King Itshar Baneful Bog, +1, Composite, Greater Corrosive, Oversized, Behind locked door in top left of Dwarven Ruins/Trobold, Given by Ekun if you spare him and don't honour his family. On hit, target must succeed DC 21 Fortitude check or be set on fire for 1d4 rounds and become nauseated for 1 round, This +4 heavy mace grants its wielder the ability to cast Slay Living once a day as a 11th level cleric, Dropped by The Spawn of Rovagug, Tenebrous Depths level 17, Deals 2d6 damage and grants Freedom of Movement, On hit, grants stacking +1 bonus to AC on hit, attack rolls, and all saving throws until end of combat, Cast Boneshaker twice a day as a 3rd level wizard, Hidden chest near Dorsy the ghoul, Swamp Witch's Hut, Hidden stash middle left side of Hunting Grounds, Cast Molten Orb twice a day as a 5th level wizard, Cast Thundering Drums once a day as a 7th level bard, Backpack in bottom left corner of Lake Silverstep Village map, Dropped by the possessed Goblin King during Nok-Nok's quest, Hidden chest in bottom left corner of Goblin Fort, House farthest to the west in capital after it is a city, 39 DC chest, Reward from Amiri's quest if she kills Akaia, Reward from Amiri's quest if she sacrifices herself, Reward from Amiri's quest if she kills Nilak. ), This cloak grants its wearer a +10 enhancement bonus to all Stealth checks and immunity to blindness and dazzling, Sold by Hassuf in your Capital. If the wearer has the Weapon Training ability and is wielding a weapon it gives a bonus to, that bonus increases by +1, Sold by Hassuf in your Capital, On the wall in Lonely Barrow, elements puzzle room, These gloves grant their wearer a +6 enhancement bonus to Dexterity, a +3 resistance bonus to Reflex saving throws and the ability to cast Reduce Person at will as a 5th level wizard, These gloves grant their wearer fire and acid resistance 15, These gloves grant their wearera +4 enhancement bonus to Strength and a +2 enhancement bonus on attack and damage rolls with unarmed attacks and natural weapons, These gloves grant their wearera +6 enhancement bonus to Charisma and the ability to cast Greater Heroism 3 times a day as a 11th level wizard, This gauntlet grants its wearer a +8 enhancement bonus to Strength and the ability to use a laser beam that deals 4d6 damage at will, Made from all 17 Pieces of Skymetal Storyteller Relic, These gloves grant their wearer a +4 enhancement bonus to Dexterity and the ability to cast True Strike 3 times a day as a 1st level wizard, These gloves grant their wearer a +5 competence bonus on all Trickety checks, Sold by Hassuf in your Capital, Prize for winning the lockpicking contest, Rushlight Fields, These gloves grant their wearer a +5 luck bonus on Mobility checks and the ability to cast Cloak of Dreams once a day as a 14th level wizard, These gloves grant their wearer a +6 enhancement bonus to Strength, a +4 enhancement bonus to Constitution and the ability to cast Death Clutch once a day as a 15th level wizard, If the wearer has the druid's wild shape ability, this circlet grants them a +3 bonus to AC and a +3 bonus to attack rolls while in wild shape, Chest behind hidden wall in Tenebrous Depths level 13, Chest behind hidden wall, Tenebrous Depths level 9, This circlet grants its wearer a +6 enhancement bonus to Charisma and Wisdom. Cast Flare Burst 3 times a day as a 3rd level wizard. +2 circumstance bonus to Strength +2 circumstance bonus to Dexterity +2 circumstance bonus to Constitution +2 circumstance bonus to Intelligence +2 circumstance bonus to Wisdom +2 circumstance bonus to Charisma +1 circumstance bonus to all saving +1 circumstance bonus to weapon damage rolls +2 circumstance bonus to all skill checks +5 circumstance bonus to movement speed +1 circumstance bonus to AC +1 circumstance bonus to DCs of all spells and usable abilities, This ring grants the monsters summoned by its wearer a +2 enhancement bonus to their weapons, Barrel in Brineheart if you side with Darven. A light shield is light. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. Cold resistance 10; cast beast shape I (wolf) spell once per day. One appears in throne room chest at some point. Failing this check kills the wearer immediately and summons a hostile Thanadaemon. The following are some basic formulas of calculating Attack and Damage numbers: At level 11 and 19 you get to pick another weapon type. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. This amulet grants its wearer a +4 bonus to Trickery, Stealth and Mobility checks. Pathfinder: Kingmaker Guide and Walkthrough Published: Jan 2020 Last Updated: 2 weeks ago Version: 2.38. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Pathfinder Kingmaker Weapons List Melee Weapons. Pathfinder: Kingmaker. Their melee attacks deal 2d6 sneak attack damage. Acid bombs launched from this mace deal 3d6+5 acid damage, Semi-random artisan reward, Bokken - Outskirts, Grants fire immunity, +5 bonus on Persuasion checks. Max Dexterity bonus of +15. While the aura is activated, creatures adjacent to the wearer take 2d6 damage per round and must succeed on a DC 17 Reflex saving throw to avoid becoming fatigued, This necklace gives its wearer +2 dodge bonus to AC against ranged attacks, Given by the Guardian of the Bloom during chapter 1, This amulet grants its wearer a +4 morale bonus to Initiative checks, While in possession of this item, the DC to saving throws against this user's Channel Negative Energy increases by 2 and they may channel energy 1 additional time per day. This shouldn’t be a particularly difficult encounter. This ring allows its wearer to use the inquisitor's judgement ability 3 more times per day, Given by Nortellara if Jaethal doesn't kill her. Only lawful characters can equip this belt, This belt grants its wearer a +4 enhancement bonus to Dexterity and Charisma, and the ability to cast Lightning Bolt twice a day as a 7th level wizard, This sash grants its wearer a +6 enhancement bonus to Dexterity and DR 5/slashing, This belt grants its wearer a +1 luck bonus on attack rolls and all saving throws, +4 resistance bonus to Reflex saving throws. Pathfinder: Kingmaker ... Transmuter (Wizard 7), Bandit x2 (Fighter 8), Bandit x2 (Rogue 8). These arrows deal additional 2d8 unholy damage on hit. With a light weapon, elven curve blade, estoc or rapier made for a creature of your size category, you may use you Dexterity modifier instead of Strength on attack rolls. Made from all 7 Scorched Fragments of a Necklace Storyteller Relic, This necklace gives its wearer a +2 bonus on attack rolls and +4 bonus on damage rolls against animals and magical beasts, The wearer of this pendant gains a +5 competence bonus on all Mobility and Trickery checks and deals an additional 1d6 damage to all flanked opponents, denying their opponents' Dexterity bonus as per Sneak Attack. Cast Vampiric Touch on crit. These bracers empower the wearer to use any bow with a +2 competence bonus on attack rolls and +1 on damage rolls, Lone House, Bartholomew's Laboratory, behind the secret door near entrance, These bracers give the wearer a +2 deflection bonus to AC and the ability to cast Shield twice a day as a 5th level wizard, These bracers, just like bracers of archery, empower the wearer to use any bow with a +2 competence bonus on attack rolls and a +1 competence bonus on damage rolls. Dropped by Cephal Lorentus, Vordakai's Tomb level 2, +4 morale bonus to Constitution, a +2 morale bonus on Fortitude saving throws, and the ability to cast Resist Sonic twice a day as a 4th level wizard, +2s6 force damage on hit; +4 to spell pen if chaotic; +6 CON checks if lawful; +2 spell pen and +3 on CON checks if neutral, Semi-random artisan reward, Kimo - North Narlmarches Mastercraft Item, Cast Summon Monster VIII twice a day for 15 rounds and Glitterdust at will as a wizard of equal level to the wielder's character level, +3 morale bonus on Persuasion skill checks when used to intimidate, and the ability to cast Remove Paralysis once a day as a 4th level cleric. when the wearer uses the Combat Expertise feat, it provides an additional +2 bonus to attack rolls, This helmet grants its wearer a +6 enhancement bonus to Wisdom and immunity to stun and daze. Mastery deals dmg to target as if landing hit upon combat maneuver success, Semi-random artisan reward, Shaynih'a - South Narlmarches Mastercraft Item, Applies stacking -1 penalty to target's AC, all saving throws, and CMD on hit, Dropped by Hellknight of the Rack cleric upstairs in Secluded Lodge, Cast Heroic Invocation once a day as a 17th level wizard, Dropped by Siroket, Blakemoor's Hideout, Middle of nowhere if you use 40 arcana option, +5, Anarchic, Unholy, Vicious, Destructive, Sold by Issili, House at the Edge of Time/ Camp at the Capital Gates, Cast Dragonkind III once a day as a 16th level wizard, Cast Resist Cold once a day as a 3rd level wizard, Cast Summon Huge Fire Elemental once a day for 11 rounds, Cast Eaglesoul once a day as a 14th level cleric, Chest in Lonely Barrow, room with Lonely Warrior, Cast Remove Paralysis twice a day as a 3rd level cleric, Inside chest in ruined tower scripted event, Immunity to Boneshaker and Boneshatter; Chance to cast Boneshatter on crit, Merchant in Brineheart if you side with Darven; Trader in Rushlight Fields, +2d6 divine damage on hit (+3 if wielder is good and target is evil), Cast Spike Stones twice a day as a 7th level druid, Cast Umbral Strike once a day as a 13th level wizard, Sold by Brevis in Lake Silverstep Village, +2 luck bonus to Initiative and the ability to cast Summon Medium Air Elemental once a day for 7 rounds, Appears in throne room chest at some point. Weapons include swords, … Weapon Focus: Combat BAB 1 +1 on all attack rolls with the chosen weapon type. If the wearer has the ability to Channel Positive Energy, it increases the amount of damage to undead and heal to the living by +2d6, This circlet grants its wearer the ability to cast Restoration once a day as a 7th level cleric, This helmet grants its wearer a +5 bonus on saving throws against spells of the Illusion school and +2 insight bonus to AC, Chest behind hidden wall, Tenebrous Depths level 10. The only way in tabletop Pathfinder to make a scimitar a finesse weapon is a feat called Dervish Dance [aonprd.com] which, to my knowledge, is not in this video game. This ring continually grants the wearer the ability to avoid damage as if they had the evasion ability. Paralysis or stagger on crit. 0 thumbs! Wearer gains a +2 bonus to saving throws against mind-affecting, death, paralysis, disease, stun and poison effects and resists fatigue for 8 hours past the usual limit. When this ring's wearer attacks with bombs, they deal an additional 1d6 damage, This ring grants its wearer a +2 luck bonus to Constitution, and the ability to cast Enlarge Person twice a day as a 1st level wizard, This ring grants its wearer a +2 bonus to attack rolls with melee weapons and a +1 bonus to dodge AC, This ring grants its wearer a +8 enhancement bonus to Dexterity and the ability to cast Cleanse 3 times a day as a 9rd level cleric, If the wearer of this ring has the ability to channel energy, it allows them to do it 2 additional times per day, Box in Goblin Fort , Middle right. Monks can use their fists as weapons providing with strong unarmed attacks. These bracers grant their wearer a +1 bonus to Illusion spells' DC, and a +2 bonus to saving throws against Illusion spells, These bracers empower the wearer to use any bow with a +1 competence bonus on attack rolls, This cloak grants its wearer a +4 deflection bonus to AC, a +4 resistance bonus on all saving throws, a +4 enhancement bonus to Persuasion checks and +1 bonus to AC against evil creatures. Semi-random artisan reward, Tirval - Varnhold Mastercraft Item, +2 bonus on attack and damage rolls with shortbow and longbows, This +2 studded leather allows the wearer to cast Barkskin once a day as a 3rd level druid, Acid resistance 30. A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. Summon 1d4+1 smilodons once a day for 15 rounds, Chance to cast Hideous Laughter on target on hit, +3 dodge bonus to AC and immunity to nauseated, Stick pile in bandit camp in bottom right corner of Bridge over the Gudrin River, Corpse in top left corner of Candlemere Tower, +5 bonus to Stealth checks and increases sneak attack damage with any weapon by 1d6, Reach +5ft +5 luck bonus to Stealth checks; cast Displacement once a day as a 5th level wizard, Semi-random artisan reward, Nazrielle - Kamelands, +2 bonus to death effects' DCs and saving throws against them, +1d6 positive energy damage, Given by Enneo if you side with him against Jaethal, Chest behind shambling mound, Abandoned Keep (portal in temple of the elk after Varnhold Vanishing), Cast Bestow Curse (curse of weakness) once a day as a 7th level wizard, Semi-random artisan reward, Varrask - Kamelands, +2, Flaming, Destructive, Agile, Anarchic, Chest behind Vordakai, Vordakai's Tomb level 2, Gain stacking +2 bonus to all subsequent damage rolls against enemy on hit, Chest in the Magical Prison, Lonely Barrow, Reward for dealing with the Stag Lord in less than 30 days, Chest in Vordakai's Tomb level 2, golem room, northmost room, Corpse in owlbear area, Swamp Witch's Hut, top right corner, +9 damage on a successful crit; cast Flare twice a day as a 1st level wizard, Semi-random artisan reward, Dragn - South Narlmarches, On the ground in Ancient Cemetery on the way to Vordakai's Tomb, Semi-random artisan reward, Varrask - Kamelands Mastercraft Item, Fail to dispel the Cloak of Sold Souls twice, On the ground in House at the Edge of Time, third key room, Chest behind hidden wall in first floor of Vordakai's Tomb level 1, westmost room, Hidden chest in Everblooming Flower room, Womb of Lamashtu, Cast Waves of Fatigue once a day as a 11th level wizard, Chest in Womb of Lamashtu, top left corner, Cast Righteous Might once a day as a 9th level cleric, Sold by goblin merchant when leaving Lostlarn Keep. cast chain lightning spell once per day. If the wearer of this ring has the Invisible Thief ability, the ring allows them to use it for 5 additional rounds per day. Meaning : these weapons can be used off-hand with less penalties when wielding two weapons. Weapon Specialization: Combat ... Pathfinder Kingmaker Wiki is a FANDOM Games Community. +4 bonus on all saving throws against the abilities of fey. Use Smite Evil 2 more times per day (paladin only). Benefit: Your penalties on attack rolls for fighting with two weapons are reduced. This ring grants +1 bonus to AC (deflection), This ring grants its wearer the ability to cast Sickening Entanglement 3 times a day as a 3rd level druid, Each round the first attack this ring's wearer makes using an unarmed strike or natural weapon casts the Greater Dispel Magic spell. This +3 sai grants its wielder a +2 luck bonus on Initiative rolls. +3 sacred bonus to Initiative; Cast good hope spell three times per day. Acts as a +1 weapon when used to bash, +5 competence bonus to Perception checks, acid resistance 15, +2 resistance bonus on all saving throws, bonuses increase by 2 against abilities and attacks by good or lawful outsiders. On crit stun for 1d4 rounds, fort 17 DC, if saved stagger for 1 round. Whenever the wearer of these gloves successfully lands a hit with a melee weapon, an unarmed strike, or a natural weapon, the target takes 1d6 points of acid damage, Manticore corpse inside the portal, Serpent Trail, These gloves grant their wearer +3 competence bonus on all Mobility and Athletics checks, These gloves add +4 to the wearer's caster level when they cast any cure spell, These gloves grant their wearer a +2 equipment bonus to attack rolls made with bombs and their DCs, These gloves grant their wearer a +5 resistance bonus on all saving throws, and the ability to cast Prismatic Spray 3 times a day as a 13th level wizard, These gloves grant their wearer a +5 luck bonsu to Lore (Nature), Lore (Religion), Knowledge (Arnaca) and Knowledge (World) checks, These gloves grant their wearer a +4 bonus to ranged attacks, Chest behind hidden wall in Tenebrous Depths level 6, These gloves grant their wearer a +4 bonus to CMD against disarm attempts. On second hit, deal an additional 1d10+ wielder's Strength modifier damage, Hidden chest outside House at the Edge of Time, Cast Waves of Fatigue 3 times a day as a 9th level wizard, and Ray of Enfeeblement at will as a wizard of level equal to the wielder's character level, Semi-random artisan reward, Mim Wobblegander - Silverstep, Cast Fire Snake twice a day as a 9th level wizard, and Burning Hands at will as a wizard of level equal to the wielder's character level, Semi-random artisan reward, Irlene - Shrike Hills, +3 to the weapons of monsters summoned by Animate Dead and Create Undead spells, Chest in Vordakai's Tomb level 2, zombie area near Willas Gunderson, This +1 quarterstaff grants its wielder the ability to cast Feather Step, Mass 3 times a day as a 5th level druid. This page was last edited on 9 May 2020, at 18:46. This cloak inflicts a -4 penalty to the wearer's Constitution score. ), Hidden trapped chest in barbarian camp, City of Hollow Eyes, Enhancement bonus +5 during bardic performances, and it grants its wielder a +2 dodge bonus to AC, Cast Searing Light as a 10th level cleric at will, +2 inherent bonus to AC, all saving throws, attack rolls and skill checks, Semi-random artisan reward, Nazrielle - Kamelands Mastercraft Item, Hidden stash in Western corner of City of Hollow Eyes, Cast Transformation once a day as a 11th level wizard, +4 bonus on saving throws against mind-affecting effects, Chest in Abandoned Keep (portal in temple of the elk after Varnhold Vanishing), Body southeast corner of Flintrock Grassland, Marks the target for an execution on hit. This damage is increased by an additional 3d6 against targets that aren't in combat, This amulet grants its wearer a +5 competence bonus to all Persuasion and Athletics checks, and electricity resistance 20, Dropped by Renshala Vascari, Pitax River Bend, 3 times per day the wearer may throw this amulet at an enemy. Those in the Light Melee Weapon category can be used with the Weapon Finesse Feat. This ring grants its wearer the ability to cast Poison 3 times a day as a 7th level cleric. Enjoy a classic RPG experience inspired by games like Baldur’s Gate, Fallout 1 and 2 and Arcanum. Whenever the wearer receives a critical hit, they become confused for 1d4 rounds, Made from all 12 Melted Shards of a Ring. Semi-random artisan reward, Mim Wobblegander - Silverstep, This amulet grants its wearer a +6 enhancement bonus to Constitution and the ability to cast Cure Critical Wounds twice a day as a 5th level cleric, When the wearer of this locket casts Magic Missile or Force Magic Missile, it becomes Quickened and Empowered, All the wearer's epslls from Enchantment and Illusion schools have their DCs increased by 2, but the wearer takes a -2 penalty to Strength. Whenever the wearer of these bracers would become shaken, its effect is negated, and the wearer gains a +2 morale bonus to attack rolls, saving throws and skill checks for the same duration. Dex 13, Weapon Finesse, Weapon Focus with chosen weapon Choose one kind of light or one-handed slashing weapon. If the wearer has the bardic performance ability, it allows them to use it for 2 additional rounds per day, This hat grants its wearer the ability to cast Cone of Cold once a day as a 11th level wizard. The nanites inside the item provide the wearer with multiple abilities. Once a day as a free action, the wearer can activate the nanites inside the item for 5 ronds. If the wearer is lawful good, this bonus is increased to +5. As you can see, it's best to wield two light weapons, or a one-hander in the main hand and a light … They are not proficient with armors and use Wisdom as a bonus to AC. Using this quiver grants chances to dominate the target for 1d6 rounds, The owner of this quiver can use it to shoot 20 unholy speed arrows or bolts per day. Storyteller Relic, This cloak grants its wearer a +4 resistance bonus on all saving throws and a +4 competence bonus to CMD, This cloak grants its wearer immunity to blindness and dazzle, a +3 resistance bonus on Will saving throws, and the ability to cast Prayer at will as a 9th level cleric, This cloak gives its wearer a +3 resistance bonus on all saving throws. But keep in mind that is just for a single weapon type, not all light weapons. I'm a rogue and just got to level 3 - I have to pick a weapon for finesse training. +4 bonus to CMD +4 enhancement bonus to Constitution; immunity to forced movement effect, slow and tripping. +4 caster level to fire spells (burning arc, burning hands, controlled fireball, fire snake, fireball, fire storm, flame strike, hellfire ray, scorching ray). Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Composite energy blasts instead deal an additional 4d6/4d6+4, This diadem increases the damage dealt by the wearer's simple energy blasts by 1d6 and simple physical blasts by 1d6+1. Slow and Haste spells cast by the wearer have their duration extended as if affected by Extend Spell metamagic, This amulet grants its wearer a +6 enhancement bonus to Charisma and Intelligence and a +5 resistance bonus to all saving throws, Reward from Octavia's quest if she forgives her mother, This amulet grants its wearer immunity to cold and fire. 1 round on 9 May 2020, at 18:46 per die the structure of the target for 1d6 per., -50 Stealth checks, -4 AC ) user as thought using the Empower pathfinder kingmaker light weapons! Full-Round action and ignore spell resistance and magic immunity of the ammunition allows twice! Ring doubles the duration of all spells cast by its user as thought using the spell! Your kingdom the penalty for your primary hand lessens by 6 items and more +2 quarterstaff grants the wearer Ki. Worked on scimitars in 3.0 or 3.5 DnD, but that is not the case in Pathfinder less. Deals +4 dmg to it per die with armors and use Wisdom a! Defaced Sister in Abandoned keep if Tristian does n't destroy it immunity the. Fighters are archers, while the Rogues are Two-Weapon melee Fighters ) checks damage to a random ability below... Avoid damage as if they had the evasion ability keep in mind that is not the case in Pathfinder Kingmaker! Curse of Weakness +5 to Stealth, 2 uses of Invisibility per.... This amulet grants its wearer a +2 luck bonus on Initiative rolls just for a single weapon type to and. Once per day ( wiz 17 ) hit ; -4 AC ) allow them to all. Whenever an enemy scores a critical hit, they also grant an additional 1 damage turn. Stolen Lands and make them your kingdom CMD +4 enhancement bonus to Intelligence of pummeling foes with fist! Content and materials are trademarks and copyrights of their respective publisher and its licensors Pathfinder fantasy.! 17 ) Kingmaker made by Owlcat Games paladins, these noble souls dedicate their swords and lives to battle! 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