For an analogous list for weapons, see here. While unarmed, 20% chance of triggering an explosion on attack hits. What are the must haves? Up to a maximum of 10. Perk Points cap at 15. +50 Fire Damage Resist when wearing a matching set of armor. Fallout 76: Inside the Vault - June Updates, https://fallout.fandom.com/wiki/Legendary_perks?oldid=3345385. Retribution now restores Hit Points and Action Points for some time after blocking a melee attack. The Sizzling Style legendary perk mimics the Funky Duds perk except for fire-based damage. Enemies killed with a melee weapon have a 16% chance to explode. Auto-unlock skill 2 terminals and locks. The maximum attribute level is 15 fo… Perk Points cap at 15. Enemies killed with a thrown explosive have a 23% chance to explode. Rank 4: +5 END and +5 END Perk Points. Every fifty levels, you can choose a legendary perk from twenty-six new perk cards. Generate 2 combat enhancing chems every 40 minutes. It grants increased resistance to fire damage. Rank 2: +2 PER and +2 PER Perk Points. I assume bows and crossbows will also fall under this category. Perk Points cap at 15. Rank 4: Blocking a melee attack restores 4 HP and 4 AP for 15 seconds. Generate 2 survival aiding chem every 20 minutes. Perk Points cap at 15. I assume there is some sort of area effect damage associated with the explosion. 20% chance for melee VATS attacks to do area damage. Perk Points cap at 15. I’ve also included my thoughts on how you can use them effectively in your builds. The Blood Sacrifice legendary perk card is very much a team-focused perk. Rank 2: +100 Fire Damage Resist when wearing a matching set of armor. Collateral Damage is a no-brainer for melee characters. longnuts 3 weeks ago #1. Perk Points cap at 15. Far-Flung Fireworks gives your kills with ranged weapons to have a chance to cause that enemy to explode. Up to a max of 5. Yet I also read that if you equip 6 attribute legendary cards you can get 30+ to attributes. The Funky Duds legendary perk is great for those more fashion-forward players. Fallout 76 lets you choose which perks you want via perk cards. Rank 2: Produce 75% more rounds when crafting ammunition. Legendary Agility gives additional Agility and matching perk points as well. Rank 1: +50 Fire Damage Resist when wearing a matching set of armor. Rank 3: +3 STR and +3 STR Perk Points. Fallout 76 Legendary Weapons that are also (Unique Weapons) will be covered in this page.Legendary weapons are weapons with extremely strong bonuses. Perk Points cap at 15. +1 AGI and +1 AGI Perk Points. When an enemy attacks you, that enemy will suffer significantly more damage, but only if you’re on a team. +100 Fire Damage Resist when wearing a matching set of armor. When you die, teammates gain +30 DR and heal 50 HP over 10 seconds. Legendary perk slots are account-wide, so those slots will be instantly available on any new or existing character, allowing a varying degree of legendary perk cards for each possible build, though without the benefit of having them at the maximum rank. Rank 3: Blocking a melee attack restores 3 HP and 3 AP for 15 seconds. Legendary Luck gives additional Luck and matching perk points as well. Rank 3: +3 AGI and +3 AGI Perk Points. The Legendary Perks in Fallout 76 is set to roll out during the Update 20 in Season 1, which also brings in plenty of other opportunities to claim a handful of rewards. Rank 1: Enemies killed with a melee weapon have a 10% chance to explode. Take 15% less ranged damage when wearing full heavy armor. Higher rank cards have greater effects. Rank 2: Generate 1 combat enhancing chem every 50 minutes. +5 INT and +5 INT Perk Points. Some synergies out there could make it possible to exist a lot more easily in nuke zones without a rad suit or Chinese Stealth Armor. Perk Points cap at 15. Rank 3: Enemies killed with a ranged weapon have a 16% chance to explode. +150 Fire Damage Resist when wearing a matching set of armor. Enemies take 10% more damage when they attack you, if you're on a team. Cards of higher rank are created by combining 2 identical cards of lower rank. The BEST Legendary Perks in Fallout 76 Fallout 76 Legendary weapons and armor seem to drop fairly often, but I get the question “Which Legendary is best for ________” about 10 times a day. Rank 2: +2 CHA and +2 CHA Perk Points. Perk Points cap at 15. +50 Rad Resist, restore 1 Rad per second. You’ll find all the stats for each rank. Generate 1 lightweight mini-nuke every hour. While technically you are surviving the battle, I prefer to acquire perks that will help me never go down in the first place. +300 Rad Resist, restore 6 Rads per second. Agility is one of those S.P.E.C.I.A.L.S that you probably already maxed out of don’t have many points and don’t need it. 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